This update contains several improvements to the rail interface, platforms UX, placement, and more! The team was focused on fixing bugs, and should generally be significantly more stable.
Known Issues
- Clicking a selected toolbar element (i.e. belts) causes flickering or exceptions
- Trains will not jump into the Vortex once the Roller Coaster is unlocked, even if it is never placed.
- Fluid throughput on fluid space pipes is inconsistent
Balancing
- Added more levels to the shape multiplier, up to 12
Interface
- Added an indicator to display the rail routing color during placement
- Show current music track in pause menu
- Lots of improvements to the platforms UX, better hide / gray out platforms when switching between building and platform mode
- The chunk limit is now divided by 2, so that a platform costs 1 per chunk again. Space belts now effectively cost 0.5 per chunk (but fractions are not displayed)
- Automatically switch to the matching layer when pipetting a building / platform with ācā
- Automatically remove splitters/mergers when deleting adjacent platforms
- Added indicators when placing train wagons / locomotives
- Added indicators when placing trains loaders/unloaders/transfer stations
- Added indicators when placing train stops
- Improved belt launcher placement indicators and display connected launcher/catcher
- Improved general placement indicators and made dragging more obvious