Shapez 2 - Hyper Skin DLC
Major Changes
- Major change — Manufacture Hard Mode
With this mode, each of the manufactures will require extra steps to produce the converter shapes and we've also adjusted the shapes of the converter buildings themselves all adding up to a much more challenging experience from the get go and for those of you that complete this, you will also have access to an additional operator badge.
- Major change — Hyper Skin DLC + Supporter Edition Vortex Skin
Alongside this patch, we are also releasing a sleek new skin for your trains and vortex. You can read all about it here. And as a little bonus to our loyal supporters, we have created a golden-glowing skin for the Vortex. You will find the skins in the new “additional content” menu that lets you switch each content piece on and off separately.
Save/Load
- Autosave is now delayed while the mouse button is held down.
Visuals
- Improved the visibility of upper space levels while on lower levels, making it easier to see through.
Bug Fixes
- Fixed macOS builds not using the native silicon binary of the game, leading to hangs, crashes and slowdowns.
- Fixed delays occurring when handling bigger blueprints
- Fixed train predictions traveling areas that the train will never go under certain conditions
- Fixed arrows on the sides of converters popping slightly at LOD 2
- Fixed game hanging when shape asteroid patch likelihood is over 100% and then uncolored half’s weight is reduced
- Fixed errors on startup leading to an infinite spinner under certain circumstances
- Fixed and improved a couple of localization strings in several languages
… and many more!
- Improved the visibility of upper space levels while on lower levels, making it easier to see through.